Create Better Impact

On the Cutting Edge developing the Tools of Sustainabiltiy Education

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Create Better Impact

Business Principles | What we stand for

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Important Business and Interpersonal Principles to Create Better Impact

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Waste Not | A Card Game for schools and families to re-think trash

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Waste Not™ is a card game in which children ages 5-120, classrooms, and families learn together about keeping resources out of the landfill and using less energy. It can be played in as little as five minutes, individually or collaboratively, and it generates creative thinking. Limited Edition expansion packs will allow for innovation to continue once the full deck is mastered.

 

Waste Not™ encourages upcycling, re-use, composting, and re-design of materials enabling the *aha* moment which shifts thinking from cradle to grave to cradle to cradle.

Common Cents | A Buy Local Simulation

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Ever wonder how to communicate a message in such a way that those present are transformed?

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Create Better Impact | Moving Forward by developing the Tools on the Cutting Edge of Education

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Create Better Impact

How wonderful to see you here and ready to be engaged in the process of making our world a better place.

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